About Us

Technology Enhanced Learning: We help learning happen.
 

 

The Department of Technology Enhanced Learning in MTU Cork has a mission to create new learning opportunities and to enrich the learning experience of all students by providing world-class technology-enhanced learning solutions and services.

See our current strategy document

 

In our mainstream role in the institute, we support a rich e-learning ecosystem incorporating a modern Learning Management System (aka a “Virtual Learning Environment”), an integrated live e-learning system and various ancillary systems such as the institute plagiarism detection system, a student attendance tool, as well as a range of authoring tools for staff to use to create media-rich e-learning content. In addition, we pilot and, based on staff and student feedback, mainstream new ways to use technology to enhance and enrich learning with active work currently ongoing with respect to rollout of a micro credential and a new e-portfolio system.

 

 

The department provides training and support to staff also in using TEL solutions and services with confidence, creativity and pedagogical effectiveness. 

See recordings of a range of recent live trainings on our YouTube channel

 

 

TEL Dept staff themselves have a background both in learning theory and instructional design as well as the more technical or creative digital media aspects of TEL.

Find out more about in our Meet the team section

 

In addition to encouraging and supporting the use of technology as a complement to traditional on-campus learning, the department also promotes the development of a wide range of fully online distance education courses while also working to develop and implement related strategy and policy in the area.

View some of the distance education courses on offer in our catalogue

 

 

Separate but related to our mainstream work above, the department conducts ongoing research at national and international level into big trends and ideas in e-learning and technology-enhanced learning, with current projects touching on topics such as learning analytics, game-based learning, gamification, wearable tech, open educational resource and augmented and virtual reality.
 

Find out more about some recent and ongoing research and development activity in our Research & Development section

 

 

 

 

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